my game flickers between screens and looks like its changeing res when i open the game, i think its something in my config but i can’t figure out what it is
// generated by Call of Duty, do not modify
unbindall
bind TAB “+scores”
bind ESCAPE “togglemenu”
bind SPACE “+gostand”
bind - “openscriptmenu quickpromod sniper”
bind 1 “weapnext”
bind 2 “+actionslot 3”
bind 3 “+actionslot 4”
bind 5 “openscriptmenu quickpromod 2”
bind ` “toggleconsole”
bind A “+moveleft”
bind B “mp_QuickMessage”
bind C “toggleprone”
bind D “+moveright”
bind E “+melee”
bind F “+activate”
bind G “+smoke”
bind H “Com_maxfps 333”
bind I “svr_pezbots_team axis”
bind J “com_maxfps 150”
bind K “com_maxfps 250”
bind L “com_maxfps 125”
bind Q “weapnext; wait 2; weapnext”
bind R “+reload”
bind S “+back”
bind T “chatmodepublic”
bind U “+actionslot 1”
bind V “+right”
bind W “+forward”
bind Y “chatmodeteam”
bind Z “+talk”
bind ~ “toggleconsole”
bind 230 “vote no”
bind 248 “vote yes”
bind PAUSE “toggle cl_paused”
bind UPARROW “vstr snakeuse”
bind DOWNARROW “vstr snakefrag”
bind LEFTARROW “vstr snakeattack”
bind RIGHTARROW “vstr snakemelee”
bind CTRL “togglecrouch”
bind SHIFT “+breath_sprint”
bind F1 “openscriptmenu cjvote cjvoteyes”
bind F2 “openscriptmenu cjvote cjvoteno”
bind F4 “+scores”
bind F5 “record”
bind F6 “stoprecord”
bind F12 “screenshotJPEG”
bind KP_HOME “toggle cg_thirdpersonangle 340 320 300 280 260 240 220 200 180 160 140 120 100 80 60 40 20 0”
bind KP_UPARROW “exec cj.cfg”
bind KP_PGUP “toggle cg_draw2D”
bind KP_LEFTARROW “timescale 0.5”
bind KP_5 “timescale 1”
bind KP_RIGHTARROW “exec vid2.cfg”
bind KP_END "toggle cg_thirdpersonangle 0 20 40 60 80 100 120 140 160 180 200 220 240 260 280 300 320 340 "
bind KP_DOWNARROW “timescale 0.3”
bind KP_PGDN “toggle cg_thirdperson”
bind KP_ENTER “toggle g_compassShowEnemies”
bind KP_INS “toggle cl_freezedemo”
bind KP_DEL “toggle developer”
bind KP_SLASH “quit”
bind KP_MINUS “toggle cg_thirdpersonrange 1024 800 600 350 120”
bind KP_PLUS “toggle cg_thirdpersonrange 120 350 600 800 1024”
bind MOUSE1 “+attack”
bind MOUSE2 “+speed_throw”
bind MOUSE3 “+frag”
bind MOUSE4 “+leanright”
bind MOUSE5 “+leanleft”
bind MWHEELDOWN “+attack”
bind MWHEELUP “+attack”
seta ai_badPathSpam “0”
seta ai_corpseCount “10”
seta ai_debugAccuracy “0”
seta ai_debugCoverSelection “0”
seta ai_debugMeleeAttackSpots “0”
seta ai_debugThreatSelection “0”
seta ai_ShowCanshootChecks “0”
seta ai_showClaimedNode “0”
seta ai_showRegion “0”
seta airlift_min_spec “0”
seta animated_trees_enabled “1”
seta bog_b_min_spec “0”
seta cg_blood “1”
seta cg_bloodLimit “0”
seta cg_bloodLimitMsec “330”
seta cg_brass “1”
seta cg_centerPrintY “-60”
seta cg_chatHeight “4”
seta cg_chatTime “12000”
seta cg_connectionIconSize “0”
seta cg_crosshairAlpha “1”
seta cg_crosshairAlphaMin “0.5”
seta cg_crosshairDynamic “0”
seta cg_crosshairEnemyColor “1”
seta cg_cursorHints “4”
seta cg_debugInfoCornerOffset “0 0”
seta cg_descriptiveText “0”
seta cg_drawBreathHint “1”
seta cg_drawCrosshair “1”
seta cg_drawCrosshairNames “1”
seta cg_drawFPS “1”
seta cg_drawFPSLabels “1”
seta cg_drawFriendlyFireCrosshair “1”
seta cg_drawFriendlyNames “1”
seta cg_drawLagometer “0”
seta cg_drawMantleHint “0”
seta cg_drawSnapshot “0”
seta cg_drawTurretCrosshair “1”
seta cg_enemyNameFadeIn “250”
seta cg_enemyNameFadeOut “250”
seta cg_firstPersonTracerChance “0.5”
seta cg_fov “80”
seta cg_fovScale “1.125”
seta cg_friendlyNameFadeIn “0”
seta cg_friendlyNameFadeOut “1500”
seta cg_gameBoldMessageWidth “390”
seta cg_gameMessageWidth “455”
seta cg_gun_ofs_f “0”
seta cg_gun_x “0”
seta cg_headIconMinScreenRadius “0.015”
seta cg_hintFadeTime “100”
seta cg_hudChatIntermissionPosition “5 110”
seta cg_hudChatPosition “10 200”
seta cg_hudDamageIconHeight “64”
seta cg_hudDamageIconInScope “0”
seta cg_hudDamageIconOffset “128”
seta cg_hudDamageIconTime “2000”
seta cg_hudDamageIconWidth “128”
seta cg_hudGrenadeIconEnabledFlash “0”
seta cg_hudGrenadeIconHeight “25”
seta cg_hudGrenadeIconInScope “0”
seta cg_hudGrenadeIconMaxHeight “104”
seta cg_hudGrenadeIconMaxRangeFlash “500”
seta cg_hudGrenadeIconMaxRangeFrag “250”
seta cg_hudGrenadeIconOffset “50”
seta cg_hudGrenadeIconWidth “25”
seta cg_hudGrenadePointerHeight “12”
seta cg_hudGrenadePointerPivot “12 27”
seta cg_hudGrenadePointerPulseFreq “1.7”
seta cg_hudGrenadePointerPulseMax “1.85”
seta cg_hudGrenadePointerPulseMin “0.3”
seta cg_hudGrenadePointerWidth “25”
seta cg_hudMapBorderWidth “2”
seta cg_hudMapFriendlyHeight “15”
seta cg_hudMapFriendlyWidth “15”
seta cg_hudMapPlayerHeight “20”
seta cg_hudMapPlayerWidth “20”
seta cg_hudMapRadarLineThickness “0.15”
seta cg_hudProneY “-160”
seta cg_hudSayPosition “5 180”
seta cg_hudStanceHintPrints “0”
seta cg_hudVotePosition “5 220”
seta cg_invalidCmdHintBlinkInterval “600”
seta cg_invalidCmdHintDuration “1800”
seta cg_laserLight “0”
seta cg_mapLocationSelectionCursorSpeed “0.6”
seta cg_marks “0”
seta cg_marks_ents_player_only “0”
seta cg_overheadIconSize “0.7”
seta cg_overheadNamesFarScale “0.6”
seta cg_overheadNamesFont “2”
seta cg_overheadNamesGlow “0 0 0 1”
seta cg_overheadNamesMaxDist “10000”
seta cg_overheadNamesSize “0.5”
seta cg_overheadRankSize “0.5”
seta cg_predictItems “1”
seta cg_scoreboardBannerHeight “35”
seta cg_scoreboardFont “0”
seta cg_scoreboardHeaderFontScale “0.35”
seta cg_scoreboardHeight “435”
seta cg_scoreboardItemHeight “18”
seta cg_scoreboardMyColor “1 0.8 0.4 1”
seta cg_scoreboardPingGraph “1”
seta cg_scoreboardPingHeight “0.7”
seta cg_scoreboardPingWidth “0.036”
seta cg_scoreboardRankFontScale “0.25”
seta cg_scoreboardScrollStep “3”
seta cg_scoreboardWidth “550”
seta cg_ScoresPing_BgColor “0.25098 0.25098 0.25098 0.501961”
seta cg_ScoresPing_HighColor “0.8 0 0 1”
seta cg_ScoresPing_Interval “100”
seta cg_ScoresPing_LowColor “0 0.74902 0 1”
seta cg_ScoresPing_MaxBars “4”
seta cg_ScoresPing_MedColor “0.8 0.8 0 1”
seta cg_scriptIconSize “0”
seta cg_sprintMeterDisabledColor “0.8 0.1 0.1 0.2”
seta cg_sprintMeterEmptyColor “0.7 0.5 0.2 0.8”
seta cg_sprintMeterFullColor “0.8 0.8 0.8 0.8”
seta cg_subtitleMinTime “3”
seta cg_subtitles “1”
seta cg_subtitleWidthStandard “520”
seta cg_subtitleWidthWidescreen “520”
seta cg_teamChatsOnly “0”
seta cg_thirdPersonRange “120”
seta cg_tracerchance “0.2”
seta cg_tracerScale “1”
seta cg_tracerScaleMinDist “5000”
seta cg_tracerSpeed “7500”
seta cg_tracerwidth “4”
seta cg_viewZSmoothingMax “16”
seta cg_viewZSmoothingMin “1”
seta cg_viewZSmoothingTime “0.1”
seta cg_voiceIconSize “1”
seta cg_weaponCycleDelay “0”
seta cg_weaponHintsCoD1Style “1”
seta cg_youInKillCamSize “6”
seta cl_allowDownload “1”
seta cl_anonymous “0”
seta cl_connectionAttempts “10”
seta cl_freelook “1”
seta cl_maxpackets “100”
seta cl_maxPing “800”
seta cl_maxppf “5”
seta cl_mouseAccel “0”
seta cl_packetdup “1”
seta cl_pitchspeed “140”
seta cl_punkbuster “0”
seta cl_voice “1”
seta cl_wwwDownload “1”
seta cl_yawspeed “940”
seta clan “Steam required”
seta com_hunkMegs “1024”
seta com_introPlayed “1”
seta com_maxfps “125”
seta com_recommendedSet “1”
seta compassClampIcons “1”
seta compassCoords “740 3590 400”
seta compassDebug “0”
seta compassECoordCutoff “37”
seta compassFriendlyHeight “18.75”
seta compassFriendlyWidth “18.75”
seta compassMaxRange “2500”
seta compassMinRadius “0.0001”
seta compassMinRange “0.0001”
seta compassObjectiveArrowHeight “20”
seta compassObjectiveArrowOffset “2”
seta compassObjectiveArrowRotateDist “5”
seta compassObjectiveArrowWidth “20”
seta compassObjectiveDrawLines “1”
seta compassObjectiveHeight “20”
seta compassObjectiveIconHeight “16”
seta compassObjectiveIconWidth “16”
seta compassObjectiveMaxHeight “70”
seta compassObjectiveMaxRange “2048”
seta compassObjectiveMinAlpha “1”
seta compassObjectiveMinHeight “-70”
seta compassObjectiveNumRings “10”
seta compassObjectiveRingSize “80”
seta compassObjectiveRingTime “10000”
seta compassObjectiveTextHeight “18”
seta compassObjectiveTextScale “0.3”
seta compassObjectiveWidth “20”
seta compassPlayerHeight “18.75”
seta compassPlayerWidth “18.75”
seta compassRadarLineThickness “0.4”
seta compassRadarPingFadeTime “4”
seta compassRadarUpdateTime “4”
seta compassRotation “1”
seta compassSize “1”
seta compassSoundPingFadeTime “2”
seta compassTickertapeStretch “0.5”
seta con_errormessagetime “8”
seta con_gameMsgWindow0FadeInTime “0.25”
seta con_gameMsgWindow0FadeOutTime “0.5”
seta con_gameMsgWindow0Filter “gamenotify obituary”
seta con_gameMsgWindow0LineCount “4”
seta con_gameMsgWindow0MsgTime “5”
seta con_gameMsgWindow0ScrollTime “0.25”
seta con_gameMsgWindow0SplitscreenScale “1.5”
seta con_gameMsgWindow1FadeInTime “0.25”
seta con_gameMsgWindow1FadeOutTime “0.01”
seta con_gameMsgWindow1Filter “boldgame”
seta con_gameMsgWindow1LineCount “5”
seta con_gameMsgWindow1MsgTime “8”
seta con_gameMsgWindow1ScrollTime “0.25”
seta con_gameMsgWindow1SplitscreenScale “1.5”
seta con_gameMsgWindow2FadeInTime “0.75”
seta con_gameMsgWindow2FadeOutTime “0.5”
seta con_gameMsgWindow2Filter “subtitle”
seta con_gameMsgWindow2LineCount “7”
seta con_gameMsgWindow2MsgTime “5”
seta con_gameMsgWindow2ScrollTime “0.25”
seta con_gameMsgWindow2SplitscreenScale “1.5”
seta con_gameMsgWindow3FadeInTime “0.25”
seta con_gameMsgWindow3FadeOutTime “0.5”
seta con_gameMsgWindow3Filter “”
seta con_gameMsgWindow3LineCount “5”
seta con_gameMsgWindow3MsgTime “5”
seta con_gameMsgWindow3ScrollTime “0.25”
seta con_gameMsgWindow3SplitscreenScale “1.5”
seta con_inputBoxColor “0.25 0.25 0.2 1”
seta con_inputHintBoxColor “0.4 0.4 0.35 1”
seta con_matchPrefixOnly “1”
seta con_minicon “0”
seta con_miniconlines “5”
seta con_minicontime “4”
seta con_outputBarColor “1 1 0.95 0.6”
seta con_outputSliderColor “0.15 0.15 0.1 0.6”
seta con_outputWindowColor “0.35 0.35 0.3 0.75”
seta con_restricted “0”
seta con_typewriterColorGlowCheckpoint “0.6 0.5 0.6 1”
seta con_typewriterColorGlowCompleted “0 0.3 0.8 1”
seta con_typewriterColorGlowFailed “0.8 0 0 1”
seta con_typewriterColorGlowUpdated “0 0.6 0.18 1”
seta con_typewriterDecayDuration “700”
seta con_typewriterDecayStartTime “6000”
seta con_typewriterPrintSpeed “50”
seta customclass1 “Custom Slot 1”
seta customclass2 “Custom Slot 2”
seta customclass3 “Custom Slot 3”
seta customclass4 “Custom Slot 4”
seta customclass5 “Custom Slot 5”
seta dasdad “bind DEL vstr sfsdfs”
seta destructibles_enable_physics “1”
seta drew_notes “5”
seta dsadada “bind < vstr fsffd”
seta dynEnt_active “0”
seta fx_draw “1”
seta fx_drawClouds “1”
seta fx_marks “1”
seta fx_marks_ents “1”
seta fx_marks_smodels “1”
seta fx_sort “0”
seta g_allowvote “0”
seta g_antilag “1”
seta g_banIPs “”
seta g_clonePlayerMaxVelocity “80”
seta g_deadChat “1”
seta g_dropForwardSpeed “10”
seta g_dropHorzSpeedRand “100”
seta g_dropUpSpeedBase “10”
seta g_dropUpSpeedRand “5”
seta g_log “games_mp.log”
seta g_logSync “0”
seta g_oldVoting “1”
seta g_playerCollisionEjectSpeed “1”
seta g_redCrosshairs “1”
seta g_ScoresColor_Allies “0.6 0.639 0.686 0”
seta g_ScoresColor_Axis “0.647 0.569 0.408 0”
seta g_ScoresColor_EnemyTeam “0.675 0.0667 0.0471 1”
seta g_ScoresColor_Free “0.757 0.776 0.098 0”
seta g_ScoresColor_MyTeam “0.224 0.718 0.224 1”
seta g_ScoresColor_Spectator “0.247 0.247 0.247 0”
seta g_speed “10”
seta g_TeamColor_Allies “0.6 0.639 0.686 0”
seta g_TeamColor_Axis “0.647 0.569 0.408 0”
seta g_TeamColor_EnemyTeam “1 0.447 0.498 0”
seta g_TeamColor_MyTeam “0.6 0.8 0.6 0”
seta g_useGear “1”
seta g_useholdspawndelay “500”
seta g_voiceChatTalkingDuration “500”
seta g_voteAbstainWeight “0.5”
seta hud_deathQuoteFadeTime “1000”
seta hud_enable “1”
seta hud_fade_ammodisplay “0”
seta hud_fade_compass “0”
seta hud_fade_healthbar “2”
seta hud_fade_offhand “0”
seta hud_fade_sprint “1.7”
seta hud_fade_stance “1.7”
seta hud_fadeout_speed “0.1”
seta hud_flash_period_offhand “0.5”
seta hud_flash_time_offhand “2”
seta hud_health_pulserate_critical “0.5”
seta hud_health_pulserate_injured “1”
seta hud_health_startpulse_critical “0.33”
seta hud_health_startpulse_injured “1”
seta in_mouse “1”
seta jhgjgjg “say ^1Connect to ^0T^7eam-^1X^7eno^3N ^1ZOMBIE server: ^5176.57.129.49:28953;seta fsffd vstr hgj56fjf”
seta loc_forceEnglish “0”
seta loc_language “0”
seta m_filter “0”
seta m_forward “0.25”
seta m_pitch “0.022”
seta m_side “0.25”
seta m_yaw “0.022”
seta monkeytoy “0”
seta mss_khz “44”
seta name “xaty”
seta net_enabled “3”
seta net_mcast6addr “ff04::696f:7175:616b:6533”
seta net_mcast6iface “0”
seta net_noipx “0”
seta net_noudp “0”
seta net_socksEnabled “0”
seta net_socksPassword “”
seta net_socksPort “1080”
seta net_socksServer “”
seta net_socksUsername “”
seta pb_sleep “500”
seta perk_allow_rpg_mp “0”
seta perk_allow_specialty_armorvest “0”
seta perk_allow_specialty_bulletdamage “1”
seta perk_allow_specialty_grenadepulldeath “0”
seta perk_allow_specialty_pistoldeath “0”
seta r_aaAlpha “dither (fast)”
seta r_aaSamples “1”
seta r_altModelLightingUpdate “1”
seta r_anisotropy “16”
seta r_aspectRatio “auto”
seta r_autopriority “0”
seta r_clear “dev-only blink”
seta r_colorbits “32”
seta r_compressmodels “1”
seta r_customMode “”
seta r_debugLineWidth “1”
seta r_depthbits “32”
seta r_depthPrepass “0”
seta r_depthPrepassModels “0”
seta r_desaturation “1”
seta r_detail “1”
seta r_displayRefresh “60 Hz”
seta r_distortion “0”
seta r_dlightLimit “0”
seta r_dof_bias “0.5”
seta r_dof_enable “0”
seta r_dof_farBlur “1.8”
seta r_dof_farEnd “7000”
seta r_dof_farStart “1000”
seta r_dof_nearBlur “6”
seta r_dof_nearEnd “60”
seta r_dof_nearStart “10”
seta r_dof_tweak “0”
seta r_drawDecals “1”
seta r_drawSun “0”
seta r_drawWater “1”
seta r_ext_compiled_vertex_array “1”
seta r_ext_compress_textures “1”
seta r_ext_compressed_textures “1”
seta r_ext_multitexture “1”
seta r_ext_NV_fog_dist “0”
seta r_ext_texture_env_add “1”
seta r_ext_texture_filter_anisotropic “0”
seta r_ext_transform_hint “1”
seta r_fastSkin “0”
seta r_fastsky “1”
seta r_filmTweakBrightness “0.25”
seta r_filmTweakContrast “1.4”
seta r_filmTweakDarkTint “0.9 0.4 0.3”
seta r_filmTweakDesaturation “0.8”
seta r_filmTweakEnable “0”
seta r_filmTweakInvert “0”
seta r_filmTweakLightTint “1 0.5 0.5”
seta r_filmtweaks “1”
seta r_filmUseTweaks “0”
seta r_fog “1”
seta r_forceLod “none”
seta r_fullscreen “1”
seta r_gamma “1.2672”
seta r_glow “1”
seta r_glow_allowed “0”
seta r_glowTweakEnable “0”
seta r_glowUseTweaks “0”
seta r_gpuSync “adaptive”
seta r_ignorehwgamma “0”
seta r_inGameVideo “1”
seta r_lightTweakSunColor “1 0.921569 0.878431 1”
seta r_lightTweakSunDirection “-43.5 25.11 0”
seta r_lightTweakSunLight “1.3”
seta r_lodBias “0”
seta r_lodBiasRigid “0”
seta r_lodBiasSkinned “0”
seta r_lodScale “1”
seta r_lodScaleRigid “1”
seta r_lodScaleSkinned “1”
seta r_mode “1920x1080”
seta r_monitor “0”
seta r_multiGpu “0”
seta r_normal “1”
seta r_normalMap “Unchanged”
seta r_nv_fence "0 "
seta r_nv_fog_available “0”
seta r_nv_fog_dist “0”
seta r_nv_fogdist_mode “GL_EYE_RADIAL_NV”
seta r_nv_register_combiners "0 "
seta r_nv_texture_shader “0”
seta r_nv_vertex_array_range "0 "
seta r_optimize “1”
seta r_optimizeLightmaps “1”
seta r_optimizeXModels “5”
seta r_outdoor “1”
seta r_outdoorAwayBias “32”
seta r_outdoorDownBias “0”
seta r_outdoorFeather “8”
seta r_picmip “0”
seta r_picmip_bump “0”
seta r_picmip_manual “1”
seta r_picmip_spec “0”
seta r_picmip_water “0”
seta r_polygonOffsetBias “-1”
seta r_polygonOffsetScale “-1”
seta r_portalBevels “0.7”
seta r_preloadShaders “0”
seta r_rendererInUse “Shader model 3.0”
seta r_rendererPreference “Default”
seta r_smc_enable “0”
seta r_specular “1”
seta r_specularColorScale “1”
seta r_subdivisions “999”
seta r_sun_from_dvars “0”
seta r_sunblind_fadein “0.5”
seta r_sunblind_fadeout “3”
seta r_sunblind_max_angle “5”
seta r_sunflare_max_size “2500”
seta r_sunflare_min_size “0”
seta r_sunsprite_size “16”
seta r_swapInterval “0”
seta r_texFilterAnisoMax “4”
seta r_texFilterAnisoMin “1”
seta r_texFilterMipMode “Unchanged”
seta r_texturebits “32”
seta r_vsync “0”
seta r_zFeather “0”
seta ragdoll_enable “0”
seta ragdoll_fps “20”
seta ragdoll_max_simulating “16”
seta rate “25000”
seta sc_enable “0”
seta scr_dm_playerrespawndelay “-1”
seta scr_dm_waverespawndelay “-1”
seta scr_drawfriend “1”
seta scr_enable_music “1”
seta scr_enable_nightvision “1”
seta scr_game_spectatetype_spectators “2”
seta scr_hardcore “1”
seta scr_koth_autodestroytime “180”
seta scr_koth_capturetime “8”
seta scr_koth_destroytime “5”
seta scr_koth_numlives “0”
seta scr_koth_playerrespawndelay “-1”
seta scr_koth_scorelimit “600”
seta scr_koth_spawnDelay “0”
seta scr_koth_spawntime “1”
seta scr_koth_waverespawndelay “-1”
seta scr_player_maxhealth “29”
seta scr_player_sprinttime “10”
seta scr_team_fftype “0”
seta scr_war_playerrespawndelay “-1”
seta scr_war_waverespawndelay “-1”
seta sensitivity “1.8”
seta server1 “”
seta server10 “”
seta server11 “”
seta server12 “”
seta server13 “”
seta server14 “”
seta server15 “”
seta server16 “”
seta server2 “”
seta server3 “”
seta server4 “”
seta server5 “”
seta server6 “”
seta server7 “”
seta server8 “”
seta server9 “”
seta sfsdfs “^3Bind.Deleted;unbind <;unbind DEL”
seta sm_enable “0”
seta sm_maxLights “4”
seta sm_polygonOffsetBias “0.5”
seta sm_polygonOffsetScale “2”
seta sm_spotEnable “1”
seta sm_sunShadowScale “1”
seta snaps “30”
seta snd_bits “16”
seta snd_cinematicVolumeScale “0.85”
seta snd_debugReplace “0”
seta snd_drawEqChannels “0”
seta snd_drawEqEnts “0”
seta snd_enableEq “0”
seta snd_errorOnMissing “0”
seta snd_khz “44”
seta snd_levelFadeTime “250”
seta snd_outputConfiguration “Windows default”
seta snd_slaveFadeTime “500”
seta snd_touchStreamFilesOnLoad “0”
seta snd_volume “0.26455”
seta steamoverlay “0”
seta sv_allowDownload “1”
seta sv_floodprotect “4”
seta sv_hostname “^1^2X^3a^4t^5y^6 =D”
seta sv_maxclients “32”
seta sv_maxPing “0”
seta sv_maxRate “25000”
seta sv_minPing “0”
seta sv_punkbuster “0”
seta sv_reconnectlimit “3”
seta sv_voice “0”
seta sv_wwwBaseURL “”
seta sv_wwwDlDisconnected “0”
seta sv_wwwDownload “0”
seta sys_configSum “0”
seta sys_configureGHz “0”
seta sys_gpu “”
seta sys_sysMB “0”
seta ui_bigFont “0.4”
seta ui_browserFriendlyfire “0”
seta ui_browserHardcore “0”
seta ui_browserKillcam “-1”
seta ui_browserMod “1”
seta ui_browserOldSchool “0”
seta ui_browserShowDedicated “1”
seta ui_browserShowEmpty “0”
seta ui_browserShowFull “1”
seta ui_browserShowPassword “0”
seta ui_browserShowPunkBuster “1”
seta ui_browserShowPure “1”
seta ui_currentMap “20”
seta ui_currentNetMap “20”
seta ui_dedicated “0”
seta ui_drawCrosshair “1”
seta ui_extraBigFont “0.55”
seta ui_gametype “0”
seta ui_joinGametype “0”
seta ui_maxclients “32”
seta ui_netGametype “4”
seta ui_netGametypeName “war”
seta ui_netSource “2”
seta ui_serverStatusTimeOut “7000”
seta ui_smallFont “0.25”
seta vehDriverViewHeightMax “50”
seta vehDriverViewHeightMin “-15”
seta vid_xpos “-1”
seta vid_ypos “0”
seta voice_deadChat “0”
seta voice_global “0”
seta voice_localEcho “0”
seta waypointDebugDraw “0”
seta waypointIconHeight “36”
seta waypointIconWidth “36”
seta waypointOffscreenPointerHeight “12”
seta waypointOffscreenPointerWidth “25”
seta winvoice_mic_mute “1”
seta winvoice_mic_reclevel “65535”
seta winvoice_mic_scaler “1”
seta winvoice_save_voice “0”
seta zoom_sensitivity_ratio “1”
con_hidechannel *; con_showchannel dontfilter error gamenotify boldgame subtitle obituary logfile_only console_only gfx sound files devgui profile ui client server system playerweap ai anim physics fx leaderboards parserscript script
