@MAD_DAD
Hello friend, do you know that I have been getting this error for 3 days.
throwing script exception: pair ‘undefined’ and ‘2’ has unmatching types ‘undefined’ and ‘int’
^1******* script runtime error *******
pair ‘undefined’ and ‘2’ has unmatching types ‘undefined’ and ‘int’: (file ‘maps/mp/gametypes/_teams.gsx’, line 35)
if( level.balanceTeamEnt[ self.team ][ i ] == self getEntityNumber() )
*
^1called from:
(file ‘code/events.gsx’, line 69)
self thread [[level.events[ “PlayerKilled” ][ i ]]]( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration );
*
^1called from:
(file ‘maps/mp/gametypes/_globallogic.gsx’, line 5211)
self thread code\events::onPlayerKilled(eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration);
*
^1called from:
(file ‘maps/mp/bots/_bot.gsc’, line 237)
self [[level.prevCallbackPlayerKilled]]( eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration );
*
^1called from:
(file ‘maps/mp/gametypes/_callbacksetup.gsx’, line 81)
[[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration);
*
^1called from:
(file ‘maps/mp/gametypes/_callbacksetup.gsx’, line 78)
CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration)
*
^1called from:
(file ‘maps/mp/gametypes/_globallogic.gsx’, line 2431)
self suicide();
*
^1called from:
(file ‘maps/mp/bots/_bot.gsc’, line 629)
player thread [level.axis];
*
^1called from:
(file ‘maps/mp/bots/_bot.gsc’, line 686)
teamBots_loop();
*
^1started from:
(file ‘maps/mp/bots/_bot.gsc’, line 684)
wait 1.5;
*
^1************************************
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