Hi all, I’m searched all over the site for possible related issues but I can’t seem to find anything that helps.
I have a fresh hosted linux server, installed the cod4x files and managed to get the server in the master list. I can find the server online and connect just fine, stock game.
When I try to add a custom map, I get an error
fs_game is write protected.
Sys_Error: ERROR: Could not find zone './usermaps/cod4x_patchv2/cod4x_patchv2.ff
From what I’ve read across a couple of articles and guides. I need to create a ‘usermaps’ folder and a ‘mods’ folder. In each of these folders, I need to create a directory with the name of the mod. Under ‘usermaps’ I must put the map files and then under mods I must put the mod config file and robots file.
So far I have this:
root/usermaps/custommap/
- custommap_load.ff
- custommap.ff
- custommap.iwd
root/mods/custommap/
- custommap.cfg
I then try start the server with the following command resulting in the error from above:
./cod4x18_dedrun +set fs_game mods/custommod +set dedicated 2 +map_rotate +exec custommod.cfg
Inside the ‘custommod.cfg’ I have the following variables set:
sv_hostname “My server name”
sv_authtoken “TOKEN”//rcon_password “rcon password”
g_password “”
//sv_privatePassword “private slot passwords”
//sv_privateclients “amount of private slots”sv_floodProtect “1”
sv_reconnectLimit “amount of reconnects allowed per player”sv_cheats “0”
sv_voice “1”
scr_teambalance “1”
g_allowvote “0”
sv_authorizemode “1”set sv_mapRotation “gametype dm map mp_killhouse gametype dm map custommap”
set sv_randomMapRotation 0 // 1 = sv_mapRotation is randomized, 0 = sequential order of sv_mapRotation
I’m clearly got something wrong here . Can anyone point me in the right direction here please?