No die handler

Hello please is there anyone who will help me how to fix this error
Whats means no die handler and how to fix this issue
Mod is Rotu 2.2.2

^1******* script runtime error *******
No die handler for player entity type 12: (file 'scripts/bots/_bots.gsc', line 374)
  self finishPlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
       *
^1called from:
(file 'scripts/players/_players.gsc', line 756)
                    self scripts\bots\_bots::Callback_BotDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
                         *
^1called from:
(file 'scripts/clients/_clients.gsc', line 186)
        self thread scripts\players\_players::onPlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime);
                    *
^1called from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 59)
 [[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset);
         *
^1started from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 56)
CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset)
*
^1************************************

Thanks in advance sinceresly K4r3l01

entity type 12 is ENT_HANDLER_DEAD_CLIENT. I presume finishPlayerDamage is being called on a dead bot or player

thanks for reply so i add check if player is alive or not